The sounds that I chose were very appealing to me. The ones that I chose (chimes, harp, nylon concert guitar, marimba, and strangler lead guitar)appealed to me the most because they all sounded different from each other which was what I liked. They all fit together when changing the octave. The choices I made were not easy choices. I had to decide what sounds I wanted to make my music, then change the octave on the sounds. If I wanted to make the sounds higher in pitch, I'd move the notes higher or if I wanted to make it sound deep then I would drag the note downwards. During the mixing process, I had to decide which notes were worth having the sounds louder than most. I had to lower the sounds when new ones would be introduced so that the new sounds would be standing out more. Along with that, I had to figure out how I wanted to end my song. What I most enjoyed about the song process would be the creativity process. I had to be creative in what I wanted to do and I had to have a lot of patience during the making. I also liked the selection of clips and songs that I had; it gave me a lot more opportunities with my song.
For the incredibox project, I chose the beats I want to create the sounds that i thought I enjoyed.
In Music Technology, we were tasked to remix a sample using Ableton Live with Push. With the time in class, I chose Ableton Sample #5 because the music clips provided for me in that sample interested me the most. The things I liked most about the clips were how they appealed to me rather than the electronic clips that were overwhelming in a sense. In the process of creating my remix with Push and Ableton Live, I learned two things while making music: creativity is key and patience is a virtue. Having an open mind lets you do more with what's in front of you and in order to create good music, you have to have patience with yourself. When making my music, the choices I made were if i wanted all of the sounds to be in the middle or if I wanted to separate them. Another choice i was confronted with was volume. How loud I wanted something to be or how soft I wanted to be was another crucial factor. The thing I enjoyed most about this project was the creative process in itself. I had many options to chose from and that made it exciting. Another thing I liked most about the project was the use of Push. I loved using it because I would always see You-tubers use Medi Fighters such as Shawn Wasabi and i thought that appealed to me a lot. All in all, I loved doing things like this because it helps me be more flexible and creative.
Welcome to the Beat Box
In choosing the kits that I wanted, I decided to use a Dub-step EDM claps as my main audio and used drum sounds to compliment that. Because the bpm is 70, I went to groove pizza to find a sound that best fit with the dub-step clap and lowered the bpm to match with the claps. As for the other clips, I chose drum sounds again and used the pencil method to create the beats I wanted. I also used the medi pad as well to help me. With the effects such as the reverb, I used the drum room reverb because that is what would work best with my sounds. For volume, towards the end i slowly turned down the volume for a fade effect to enhance the song. As for the pan, I split the tracks to left and right to separate them. In order to make sure every sound was heard, I had to lower the volumes or higher them so that the listener can hear the sounds. I also had to pan them left and right. What I enjoyed most about this project would be learning about the reverbs and different effects.
For this project, we were instructed to use soundtrap to create a new unique song. Before, we had to use Ableton Live and learn all these complicated steps to get what we wanted. Now, it is much simpler and more organized with Soundtrap. In Soundtrap, I found some hip hop piano beats, base, some bounce to create energy, tambourines, and another beat. I would pan them left and right as well as adding some fade at the end of a section.
In this project, the process was not only complicated but also unique, We were tasked to create a game with a soundtrack then add the music to the game. However, our idea was different. Our idea was to make what it would be like in the game rather than having a soundtrack. As you can see from above, we added what it really would be like if you were in our game. We added some airplane flybys, some tractors to imitate tanks moving, bombs dropping, and suspenseful music. Once we got what we wanted and how it sounded, we had to make the game. Making the game is a lot more complicated than it seems. We had to figure out how many slides can fit a 2 minute song. When we got that done, we needed to figure out timing. Which was also complicated... Once everything was in place, all we had to do was download it.